AAA game and Modeling Art Program

Advanced Modelling Techniques : Hard surface modelling, organic sculpting, retopology

Core Curriculum :
  • Environment modelling (forest or urban scene creation)
  • Advanced modelling (Character/creature detail modelling)
  • Texturing and lighting (PBR material system)

Practical Project: Intermediate capstone project — Create a complete environment, creature, or prop (e.g., Game-Ready Assets)

Course Objectives : Integrate modelling techniques into the production pipeline; strengthen collaboration and feedback mechanisms

Software Used : New additions include substance painter and marvelous designer for cloth simulation

Duration
40 Weeks
Intake
FEB / MAR / OCT

AAA Game and Modeling Diploma Program

Specialization and Production Workflows
02
Professional-grade modelling : High-poly sculpting, game/film optimisation, pipeline integration

Core Curriculum :
  • Advanced environment/character modelling
  • Appearance development (including lighting/rendering integration)
  • Production pipelines (team modelling workflows, e.g. Unreal Engine applications)

Practical Project: Complex assets such as vehicles or complete environments; focus on visual effects/game specifications

Course Objectives : Master real-time project timelines; prepare for industry tool proficiency

Software Used : Marmoset baking tools

Duration
40 Weeks
Intake
FEB / MAR / OCT
**This program is included within the Diploma Program

Customised Modelling Optimisation : Tailored for film or gaming sectors (e.g., AAA-grade character modelling)

Core Curriculum :
  • Graduation project (culminating module; completion of 3D model portfolio, e.g., short film assets)
  • Advanced tools (including sculpting, simulation techniques; covered if overlapping with modelling)
  • Portfolio development (Receive feedback from studio professionals)

Practical project: Industry-standard portfolio showcase; weekly progress reviews with tutors

Course objectives : Refine employability skills; establish professional connections with tutors (20+ years industry experience)

Software Used : Full suite (including compositing tools)

Instructor portfolio

Ready to Level Up Your Skills?

Beginner or professional, our hands-on courses take you from fundamentals to advanced techniques using industry tools like Maya and Substance Painter.
Through a blend of lectures, workshops, and portfolio reviews, our instructors guide you from initial sketches to polished final proposals.
You’ll gain access to practical studio resources, professional tools, and real career feedback.

Embark on your path to AAA-level excellence and accelerate your future.
Sign up now and elevate your artistic mastery!

Get in touch

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Interested in our programs or partnerships? Reach out and we’ll guide you through the next steps.

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