Fundamentals Core Course

Core Prop Fundamentals Course

Fundamentals Core Course
01
3D Modelling Fundamentals Introduction : Polygonal modelling, UV unwrapping, basic sculpting

Core Curriculum :
  • 3D Modelling and Sculpting (starting with simple props/characters)
  • Digital Painting and Texture Fundamentals
Practical Project:
  • Simple Asset Creation (e.g., transforming 2D sketches into basic prop models within 4 weeks)
  • Introduction to AAA Game Theory
Course Objectives : Build core competencies (small group instruction) includes weekly challenges and real-time Q&A

Software Used : Blender, ZBrush, Photoshop

Duration
6 Weeks
Intake
FEB / MAR / OCT

Core Character Fundamentals Course

Fundamentals Core Course
02
3D Modelling Fundamentals Introduction : Polygonal modelling, UV unwrapping, basic sculpting

Core Curriculum :
  • 3D Modelling and Sculpting (starting with simple props/characters)
  • Digital Painting and Texture Fundamentals
Practical Project:
  • Simple Asset Creation (e.g., transforming 2D sketches into basic prop models within 4 weeks)
  • Introduction to AAA Game Theory
Course Objectives : Build core competencies (small group instruction) includes weekly challenges and real-time Q&A

Software Used : Blender, ZBrush, Photoshop

Duration
6 Weeks
Intake
FEB / MAR / OCT

Instructor portfolio

Ready to Level Up Your Skills?

Beginner or professional, our hands-on courses take you from fundamentals to advanced techniques using industry tools like Maya and Substance Painter.
Through a blend of lectures, workshops, and portfolio reviews, our instructors guide you from initial sketches to polished final proposals.
You’ll gain access to practical studio resources, professional tools, and real career feedback.

Embark on your path to AAA-level excellence and accelerate your future.
Sign up now and elevate your artistic mastery!

Get in touch

Get In Touch

Interested in our programs or partnerships? Reach out and we’ll guide you through the next steps.

    Top

    MCTECC_INTL_Academy